Drama (2768)

Plot-driven stories focused on realistic characters experiencing human struggle. Because drama stories ask the question of what it means to be human, the conflict and emotions will be relatable, even if the settings or characters themselves are not. Here, you will see humanity at its worst, its best, and everything in between. Simply having a serious tone, dramatic moments, or evoking tears does not equal Drama. If the narrative focuses on eliciting emotional reactions rather than on characterization, then it is melodrama and not Drama. Slice of Life and Drama are incompatible by definition.

Gate Keepers 21

Gate Keepers 21

Gate Keepers 21

Thirty-two years have passed since the initial defeat of the Invaders. A.E.G.I.S is all but dismantled now and has become an underground organization consisting of only a few Gate Keepers left to save humanity. One of the members, Ayane Isuzu, is sick of society as a whole, though she continues to defeat the Invaders out of spite for her father. Suddenly, she learns of the revival of Machine General (Kikai Shogun) and Devil Count (Akuma Hakushaku), but a mysterious ghost girl now accompanies them. It is up to Ayane and the remnants of A.E.G.I.S to stop them and save humanity once again.

(Source: ANN)
Apr 24, 2002 to Jan 8, 2003 | 6 eps | Publishing

Beck

Beck

Beck

Fourteen-year-old Yukio "Koyuki" Tanaka is a dispirited young boy with no goals in life. However, this all changes when Koyuki saves a strange-looking dog named Beck from being harassed by a group of local kids. The dog's owner, 16-year-old Ryuusuke "Ray" Minami, is an emerging guitarist and the former member of a popular rock band.

After Koyuki meets Ray again in a diner, the older boy leads him to his former band's meeting place and dazzles Koyuki with his amazing guitar skills. Slowly becoming interested in the glamour of western rock culture, Koyuki decides to start playing the guitar while helping Ray achieve his dream of leading the ultimate rock band. Together with Ray's younger sister Maho and a few other members, the two boys launch their career into the world of rock by forming a band called BECK. Beck follows the group's struggles and successes as they spread their fame across Japan.

Oct 7, 2004 to Mar 31, 2005 | 26 eps | Publishing

Blue Gender

Blue Gender

Blue Gender

Blue Gender takes place in the not too distant future in a world where things have gone terribly wrong for humanity. Humans have been replaced at the top of the food chain by the Blue, a race of bug-like aliens that have colonized Earth and pushed humans aside. A space station, Second Earth, has been constructed as a safe haven for humans, with the hope of one day reclaiming the Earth once more.

Yuji Kaido was cryogenically frozen, having been suffering from a disease known as B-Cells. Once awakened, he joins a team of soldiers that have come to Earth to extract him. Unfortunately, nothing goes according to plan as they make their way back to Second Earth.

Yuji will have to deal with the horrors of fighting a bloody war as he and the fighters from Second Earth look to survive. Will they be able to win back Earth without losing their humanity?
Oct 8, 1999 to Mar 31, 2000 | 26 eps | Publishing

Chobits

Chobits

Chobits

When computers start to look like humans, can love remain the same?

Hideki Motosuwa is a young country boy who is studying hard to get into college. Coming from a poor background, he can barely afford the expenses, let alone the newest fad: Persocoms, personal computers that look exactly like human beings. One evening while walking home, he finds an abandoned Persocom. After taking her home and managing to activate her, she seems to be defective, as she can only say one word, "Chii," which eventually becomes her name. Unlike other Persocoms, however, Chii cannot download information onto her hard drive, so Hideki decides to teach her about the world the old-fashioned way, while studying for his college entrance exams at the same time.

Along with his friends, Hideki tries to unravel the mystery of Chii, who may be a "Chobit," an urban legend about special units that have real human emotions and thoughts, and love toward their owner. But can romance flourish between a Persocom and a human?

Apr 3, 2002 to Sep 25, 2002 | 26 eps | Publishing

D.C.: Da Capo

D.C.: Da Capo

D.C.: Da Capo

Hatsunejima abounds in mysteries—one of which is the town's unwithering cherry trees that are said to grant the most genuine wishes. There are also rumors of people possessing supernatural powers, like Junichi Asakura, who can see other people's dreams and create sweets out of nothing. Alongside his sister Nemu, he enjoys living in peace with his friends at Kazami Academy but chooses to shroud his identity in secrecy.

His tranquil school life comes to a halt when he finds out that his childhood friend Sakura Yoshino has returned from America after six years. She is there for one purpose: to fulfill the promises she made long ago with Junichi. Little does anyone know, however, that Sakura's appearance is bound to change everyone's lives—for better or worse.

Jul 5, 2003 to Dec 27, 2003 | 26 eps | Publishing

Rozen Maiden

Rozen Maiden

Rozen Maiden

Traumatized by school, Jun Sakurada spends his days at home as a shut-in, purchasing things online, only to send them back before the free trial period ends. So when a note appears on his desk, asking whether or not he would wind something, he assumes it was something he ordered and carelessly circles "yes," changing his life forever.

A box arrives with a wind up doll inside, but this is no ordinary toy: after Jun winds her up, she begins walking and talking as if a normal person. With a haughty attitude, she introduces herself as Shinku, the fifth doll in the Rozen Maiden collection, a group of special dolls made by the legendary dollmaker Rozen. These sisters must battle each other in a competition called the Alice Game with the help of a human to ensure victory. The winner becomes Alice, a real girl who is worthy of meeting their creator.

As more sentient dolls end up taking residence in Jun's house, and a foe from Shinku's past makes her appearance, Jun's life becomes far more complicated than he ever thought possible.

Oct 8, 2004 to Dec 24, 2004 | 12 eps | Publishing

Gensoumaden Saiyuuki

Gensoumaden Saiyuuki

Gensoumaden Saiyuuki

Many years ago, humans and demons lived in harmony. But that unity ended when demons started attacking humans and plotted a mission to unleash Gyumao—an evil demon imprisoned for thousands of years. Now, Genjo Sanzo, a rogue priest, must team up with three demons—Sha Gojyo, Son Goku, and Cho Hakkai—and embark on a perilous journey to the west to stop these demons from resurrecting Gyumao and restore the balance between humans and demons on Earth.

(Source: ANN)
Apr 4, 2000 to Mar 27, 2001 | 50 eps | Publishing

Saiyuuki Reload

Saiyuuki Reload

Saiyuuki Reload

Priest Genjo Sanzo and companions Cho Hakkai, Sha Gojyo, and Son Goku maintain their westward journey to stop the resurrection of the demon Gyoumao. As the reputation of the Sanzo Ikkou precedes them, they continue to fight demon assassins at every turn, but they must also deal with increasing tensions within their group in order to defeat a powerful enemy.

(Source: ANN)
Oct 2, 2003 to Mar 25, 2004 | 25 eps | Publishing

Saiyuuki Reload Gunlock

Saiyuuki Reload Gunlock

Saiyuuki Reload Gunlock

The Sanzo Ikkou continues its westward journey, on a mission to prevent a demonic resurrection. As Genjo Sanzo, Cho Hakkai, Sha Gojyo, and Son Goku fight their way to their goal, their path is fraught with internal strife. When they encounter a formidable pair of adversaries from the west, the cohesion of the group -- and the fate of the mission -- may be at stake.

(Source: ANN)
Apr 2, 2004 to Sep 24, 2004 | 26 eps | Publishing

GetBackers

GetBackers

GetBackers

Mido Ban and Amano Ginji are known as the Get Backers, retrievers with a success rate of 100%. Whatever is lost or stolen, they can definitely get it back. Despite their powerful abilities and enthusiastic behavior, Ban and Ginji are terminally broke no matter what they do simply because few people would actually desire to hire them. As a result, the pair of them tend to do dangerous jobs, often leading to unwanted re-encounters with their old (and dangerous) friends.
Oct 5, 2002 to Sep 20, 2003 | 49 eps | Publishing

Rozen Maiden: Träumend

Rozen Maiden: Träumend

Rozen Maiden: Träumend

As the story of Rozen Maiden closes, a new chapter begins in Rozen Maiden: Träumend. Shinku and the other sentient dolls of the Rozen Maiden collection are living life as usual at Jun Sakurada's house. Having settled into his role as Shinku's partner in the deadly Alice Game, Jun overcomes his former fears and prepares to return to school. And although Shinku and the other dolls idly pass the days by in the comfort of Jun's home, dark times lie ahead as a new foe presents herself: Barasuishou, the seventh Rozen Maiden.

But Barasuishou is a mystery even to her sisters, none of whom have ever laid eyes on her until now. Shinku considers this a sign that the Alice Game is coming to an end, meaning the dolls will soon be forced to fight one another. Haunted by the upcoming battle and nightmares concerning another doll, Shinku begins distancing herself from the others. If she wishes to claim victory, it will come at a high cost—the lives of her sisters.

Oct 21, 2005 to Jan 27, 2006 | 12 eps | Publishing

Soukyuu no Fafner: Dead Aggressor

Soukyuu no Fafner: Dead Aggressor

Soukyuu no Fafner: Dead Aggressor

Tatsumiyajima is the central island in the middle of a small cluster of islands, in a sleepy backwater of the Japanese isles. Not much happens there, and the island's young people go to school knowing that their lives are likely to remain peaceful and undisturbed. Or so they have been taught... but the truth is different. The fate of mankind is on the line, and Tatsumiyajima is the last line of defense against a hostile and incomprehensible enemy. At the center of it all, fighting for Humanity's continued existence, is the giant robot Fafner, the dragon that guards this final treasure of mankind.

(Source: ANN)
Jul 5, 2004 to Dec 27, 2004 | 25 eps | Publishing

Mahou Shoujo Lyrical Nanoha

Mahou Shoujo Lyrical Nanoha

Mahou Shoujo Lyrical Nanoha

Nanoha Takamachi, an ordinary third-grader who enjoys spending time with her family and friends, rescues an injured ferret that she had dreamed about the night before. The next day, the ferret cries out to her telepathically, asking Nanoha to save him. The ferret reveals himself to be Yuuno Scrya, a mage from another world who is trying to collect the dangerous 21 Jewel Seeds that he accidentally scattered across the world. He enlists Nanoha's help, gifting her the magical wand Raising Heart, and teaches her how to become a powerful mage.

Days later, after reclaiming a few of the Jewel Seeds, another mage appears: Fate Testarossa. Stronger than Nanoha, Fate refuses to divulge her reasons in trying to collect the Jewel Seeds. Nanoha senses a melancholy in her eyes, but Fate refuses to communicate. Directed by Akiyuki Shinbo, Mahou Shoujo Lyrical Nanoha is a story about the clash of emotions when goals collide.

Oct 3, 2004 to Dec 26, 2004 | 13 eps | Publishing

Mahou Shoujo Lyrical Nanoha A's

Mahou Shoujo Lyrical Nanoha A's

Mahou Shoujo Lyrical Nanoha A's

After solving the incident of the scattered Jewel Seeds, Nanoha Takamachi happily returns to her everyday life, though now with added magic practice in the morning. Exchanging video messages with Fate Testarossa and the crew of the Arthra, Nanoha eagerly awaits the chance to speak with them in person again. But while studying in her room one day, Raising Heart suddenly calls out to Nanoha and warns her of an incoming attack!

The attacker is a young girl named Vita, who calls herself a Belka Knight. She proves her strength by using an intelligent device with a mysterious cartridge system to quickly overwhelm Nanoha. Luckily, the Space-Time Administration Bureau is able to step in before she is completely crushed. Vita and her fellow knights Shamal, Signum, and Zafila are on a mission to steal magical power from mages in order to complete the Book of Darkness, one of the Lost Logia. For what sinister purpose are the knights after this Book of Darkness?

Oct 2, 2005 to Dec 25, 2005 | 13 eps | Publishing

Shuffle!

Shuffle!

Shuffle!

In present times, Gods and Demons coexist together with Humans after the door between each of these worlds had opened. Tsuchimi Rin is a normal young high school student attending Verbena Academy, spending his days living peacefully with his childhood friend Kaede. Unexpectedly, one day the King of Gods, the King of Demons and their families move into be Rin's next door neighbors. Apparently the daughter of the Gods, Sia, and the daughter of the demons, Nerine, are both deeply in love with Rin after having met him in the past. Along with his playful friendship with upperclassmen Asa and his encounter with the silent but cute Primula, Rin has much on his hands dealing with the affections of each of these girls. Based on the eroge by Navel.
Jul 8, 2005 to Jan 6, 2006 | 24 eps | Publishing

Gunslinger Girl

Gunslinger Girl

Gunslinger Girl

In the heart of Italy, the Social Welfare Agency rescues young girls from hospital beds and gives them a second chance at life using the latest in cybernetic advancements. With their artificially enhanced bodies, the girls are brainwashed and trained as assassins to carry out the dirty work of the Italian Government. Despite all the modifications, they are still just children at heart, struggling for recognition from those they love, even knowing the love they feel is manufactured. This tragic tale unfolds as these girls grapple with their emotions in an agency that treats them as nothing but ruthless killers.

Oct 9, 2003 to Feb 19, 2004 | 13 eps | Publishing

Kamikaze Kaitou Jeanne

Kamikaze Kaitou Jeanne

Kamikaze Kaitou Jeanne

A normal looking high school girl on the outside, Kusakabe Maron is actually the reincarnation of Jeanne d' Arc. With the help of the angel, Fin Fish, Maron works as the thief Jeanne at night to seal the demons that reside in pieces of artwork, preying upon the weak hearts of the owners. She is branded as a thief due to the fact that the artworks disappear after she seals the demons. One day, a new neighbor and classmate appears, as well as a rival in her night job, the thief Sinbad. With her own best friend being the detective's daughter, out to capture her and the appearance of her new rival, Maron's work is anything but easy.
Feb 13, 1999 to Jan 29, 2000 | 44 eps | Publishing

Kono Minikuku mo Utsukushii Sekai

Kono Minikuku mo Utsukushii Sekai

Kono Minikuku mo Utsukushii Sekai

Apr 2, 2004 to Jun 18, 2004 | 12 eps | Publishing

Kimi ga Nozomu Eien

Kimi ga Nozomu Eien

Kimi ga Nozomu Eien

In the warmth of a golden sun, timid high school student Haruka Suzumiya confesses to Takayuki Narumi, the boy she admires. Takayuki accepts Haruka's confession and the two become a couple, supported by their mutual friends Mitsuki Hayase and Shinji Taira. All is well for these friends—until tragedy strikes.

One of them is sent to an unenviable fate, lying dormant in a coma. Three years later, they awaken, but their sudden reappearance in everyone's lives threatens to test the limits of these friends' bonds.

Oct 5, 2003 to Jan 4, 2004 | 14 eps | Publishing

Mobile Suit Gundam: The 08th MS Team

Mobile Suit Gundam: The 08th MS Team

Mobile Suit Gundam: The 08th MS Team

In year 0079 of the Universal Century, the Earth Federation initiates Operation Odessa—a full-scale assault to retake a major Ukrainian city from the Principality of Zeon. It is a success, and the remaining Zeon forces scatter across the globe. The Earth Federation gains the upper hand in the One Year War and deploys its ground troops around the planet to hunt down the stragglers.

As part of the deployments, Ensign Shiro Amada is transferred to Southeast Asia to take command of the 08th MS Team—a special squadron of RX-79[G] Gundam Ground Type pilots. In their first guerilla operation, Shiro's team is tasked with distracting the Zeon forces while Federation ground troops locate a mysterious new Zeon weapon. Everything goes according to plan until Shiro runs into Aina Sahalin, an ace Zeon pilot he met in an earlier battle, during a skirmish. Their reunion weakens his resolve to continue fighting, and now the young commander Shiro must prove his loyalty to the Federation—or be branded a traitor.

Jan 25, 1996 to Jul 25, 1999 | 12 eps | Publishing

Mobile Suit Gundam 0080: War in the Pocket

Mobile Suit Gundam 0080: War in the Pocket

Mobile Suit Gundam 0080: War in the Pocket

Alfred Izuruha is a 10-year-old who lives in the neutral colony cluster of Side 6 and, like most boys his age, is obsessed with the war between the Earth Federation and the Principality of Zeon. Unbeknownst to him, Al's next-door neighbor, Christina, is the test pilot of a prototype Gundam being developed in secret by the Earth Federation in the colony. A Zeon Special Forces team is assembled and tasked with infiltrating the colony in order to either steal or destroy it.

When a skirmish breaks out between the Federation and infiltrating Zeon forces, the fascinated Alfred stumbles upon a Zaku mobile suit that has been shot down, piloted by Zeon rookie Bernard "Bernie" Wiseman. After this encounter, the two start a mutual friendship, so Alfred can learn more about the war that interests him so much, and Bernie can acquire inside information about the colony to aid his team's mission.

Mar 25, 1989 to Aug 25, 1989 | 6 eps | Publishing

Mobile Suit Gundam 0083: Stardust Memory

Mobile Suit Gundam 0083: Stardust Memory

Mobile Suit Gundam 0083: Stardust Memory

It is the year 0083 of the Universal Century. The rebellious Principality of Zeon has been defeated in the One Year War by the Earth Federation. However, a faction of Zeon remnants led by Aguille Delaz fled from the final battle, hiding themselves away. After three long years, they attempt to rise up once more, sending Delaz's ace pilot, Anavel Gato, to infiltrate a Federation research base to steal one of two secretly developed prototype Gundams along with its deadly nuclear warhead.

Threatened by the rogue Gundam suit and seeking to retain peace, the Earth Federation mobilizes the newly developed Albion carrier to recover the stolen unit. Manned by the remaining test pilots, with rookie pilot Kou Uraki piloting the remaining prototype Gundam, the Albion and her crew are determined to stop Gato, retake the stolen Gundam, and prevent the Zeon remnants from starting another war.

May 23, 1991 to Sep 24, 1992 | 13 eps | Publishing

Mobile Suit Zeta Gundam

Mobile Suit Zeta Gundam

Mobile Suit Zeta Gundam

It is Universal Century 0087, and the One Year War between the Earth Federation and Principality of Zeon is over. The Earth Federation has created an elite task force, known as the Titans, who are responsible for hunting the remaining Zeon forces. However, the power-hungry Titans have shown themselves to be no better than Zeon, spurring the creation of a rebellious faction called the Anti-Earth Union Group (AEUG).

17-year-old Kamille Bidan lives in the colony Green Noa, home to a Titan base. Kamille gets in trouble after assaulting a Titan officer, an event that coincides with an attack led by former Zeon ace Char Aznable, now known as AEUG pilot Quattro Bajeena. When Kamille steals a Titan's prototype Gundam, he soon finds himself in the middle of the dangerous conflict.

Mar 2, 1985 to Feb 22, 1986 | 50 eps | Publishing

Mobile Suit Gundam ZZ

Mobile Suit Gundam ZZ

Mobile Suit Gundam ZZ

In Universal Century 0088, the Anti-Earth Union Group (AEUG) has emerged victorious in its war with the Earth Federation's Titans at the cost of devastating losses. Neo-Zeon, the third faction in the war formerly known as Axis Zeon, remains as powerful as ever. Led by Newtype Haman Karn, Neo-Zeon has been implementing plans to take over both Earth and the space colonies.

The AEUG flagship Argama heads to the Side 1 colony Shangri-La for repairs. Living in the colony is Judau Ashta, a 14-year-old junk dealer who is struggling to make enough money to put his younger sister through school. Upon the discovery of an escape pod containing a former Titans pilot, Judau and his friends are quickly led to the Argama in hopes of stealing a mobile suit which they can sell for a fortune. However, with the arrival of a Neo-Zeon ship seeking to defeat the Argama, Judau and his friends are dragged into to a conflict that will bring them across space and Earth.

Mar 1, 1986 to Jan 31, 1987 | 47 eps | Publishing